The timeline for a video game’s development can vary greatly depending on the complexity of the game, the size of the development team, and the overall project goals. Generally, a game enters a “feature freeze” phase several months before its release, during which new features are no longer added, and the focus shifts to polishing and debugging.
For smaller indie games, this could be as little as 2-3 months before release, while larger AAA titles might have a feature freeze 6-12 months in advance. After the feature freeze, the team typically works on bug fixing, optimization, and balancing gameplay to ensure a smooth launch.
Ultimately, the specific timeline can differ widely, but the development process typically winds down quite a bit in the months leading up to a game’s release.
The timeline for a video game’s development can vary greatly depending on the complexity of the game, the size of the development team, and the overall project goals. Generally, a game enters a “feature freeze” phase several months before its release, during which new features are no longer added, and the focus shifts to polishing and debugging.
For smaller indie games, this could be as little as 2-3 months before release, while larger AAA titles might have a feature freeze 6-12 months in advance. After the feature freeze, the team typically works on bug fixing, optimization, and balancing gameplay to ensure a smooth launch.
Ultimately, the specific timeline can differ widely, but the development process typically winds down quite a bit in the months leading up to a game’s release.